![]() There are moments when the size of the environments and spread of auxiliary powers accommodate real teamwork - one player hanging back to remote-possess a trundling caterpillar mech, while another deploys nanobots to lock down infantry so that the remaining two players can wall-run into their midst, brandishing SMGs. The restoration of four-player co-op - a much-touted feature - underlines all this. ![]() Xbox 360 and PS3 versions are available, although minus the campaign. Availability: Also on Xbox One and PC.But at the end of the day, Black Ops 3's campaign embraces more of Call of Duty's old shortcomings than it casts aside. The new cybernetic abilities at least add nuance to larger firefights, and are the basis for some barmy, extremely self-aware level design. It alludes to the franchise's ongoing design hang-ups so frequently and explicitly that this is as much a cry for help as a battlecry. The story itself - a fretful piece of fourth-wall performance theatre that riffs on ethical and existential anxieties raised by the advent of military bio-augmentation - suggests a developer casting around for a sense of purpose. While ostensibly a question of hardware, Activision's decision to chop the campaign from the Xbox 360 and PS3 versions of Black Ops 3 sends a fairly unambiguous signal about which parts of the package it considers worth the asking price. That day isn't today, but perhaps it isn't far off. ![]() Where Treyarch's single-player struggles, the deftly tuned multiplayer soars, delivering a Call of Duty that's rich with options.Ī day will dawn when the muscularity and variety of Call of Duty's multiplayer component aren't enough to compensate for the muddled single-player - when the euphoria of a cross-map Tomahawk kill fails to outweigh the leaden writing, the hand-holding and the tedious inevitability of an on-rails vehicle sequence.
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